Training and Collaboration with Virtual Worlds: How to Create Cost-Saving, Efficient and Engaging Programs

| Author | : | |
| Rating | : | 4.10 (959 Votes) |
| Asin | : | 0071628029 |
| Format Type | : | paperback |
| Number of Pages | : | 272 Pages |
| Publish Date | : | 2013-12-07 |
| Language | : | English |
DESCRIPTION:
He has presented on Second Life as related to corporate training at multiple conferences, such as Innovations in Learning 2007, the Distance Learning Association (2008), the Society for Applied Learning Technology (2008) and at SNY ASTD (2008). Dr. He speaks frequently at conferences such as ASTD, CSTD and SALT, and blo
Solid Information from Team of Heiphetz and Woodill on Virtual World Use I work virtually, full-time, with multiple clients who frequently exceed anything resembling the normal Solid Information from Team of Heiphetz and Woodill on Virtual World Use Amazon Customer I work virtually, full-time, with multiple clients who frequently exceed anything resembling the normal 40-hour work week. Most of that time is spent in a virtual environment called Second Life where I am the Community Manager for a program called Metanomics ([]) and the Director of The Epoch Institute. Epoch is engaged in supporting the community'. 0-hour work week. Most of that time is spent in a virtual environment called Second Life where I am the Community Manager for a program called Metanomics ([]) and the Director of The Epoch Institute. Epoch is engaged in supporting the community'. "3-D virtual worlds are a key to the future - and this tells how they operate Training and Collaboration with Virtual Worlds tells how to use the internet and virtual worlds within it to keep a company competitive and productive. Virtual worlds can help create training and recruitment programs that build superior teams - and this discusses all available technologies and how to use these technologies in a business setting. 3-. -D virtual worlds are a key to the future - and this tells how they operate" according to Midwest Book Review. Training and Collaboration with Virtual Worlds tells how to use the internet and virtual worlds within it to keep a company competitive and productive. Virtual worlds can help create training and recruitment programs that build superior teams - and this discusses all available technologies and how to use these technologies in a business setting. 3-D virtual worlds are a key to the future - and this tells how they operate Training and Collaboration with Virtual Worlds tells how to use the internet and virtual worlds within it to keep a company competitive and productive. Virtual worlds can help create training and recruitment programs that build superior teams - and this discusses all available technologies and how to use these technologies in a business setting. 3-. -
Team Building and Leadership Coaching with Virtual Worlds New collaborative technologies to keep your company competitive, productive, and efficient With the business landscape changing every day, companies need training solutions that are not only cost-efficient, but engaging, quantifiable and global. Learn how virtual worlds can help you create training and recruitment programs that attract quality talent, build great teams, and connect a global workforce - all for less than your current training budget. Access the latest information and resources on TheVirtualWorldsBook. Learn why leading companies like IBM, TMP Worldwide, Michelin, Intel, Microsoft and others are going virtual:Revitalize recruitment and new hire orientation to improve employee quality, productivity and retention Conduct worldwide training in real time, minimizing costs and time Reduce travel while efficiently managing geographically dispersed teams Break down dangerous or complex training procedures into manageable simulationsExperts agree that within five years, the 3D Internet will become as important to companies as the Web is today. Training and Collaboration with Virtual Worlds will put your company ahead of that curve - with great results. Training and Collaboration with Virtual Worlds walks
His papers have appeared in Distance Learning magazine, Training Magazine and other publications. He has presented on Second Life as related to corporate training at multiple conferences, such as Innovations in Learning 2007, the Distance Learning Association (2008), the Society for Applied Learning Technology (2008) and at SNY ASTD (2008). . About the AuthorAlex Heiphetz is founder and president of AHG, Inc., a software solution company specializing in business services to training companies and educational institutions: custom software, training simulations, audio and video production. Dr. He speaks frequently at conferences such as ASTD, CSTD and SALT, and blogs daily at Workplace Learning Today. Brandon Hall's clients have included Microsoft, IBM, Cisco, GE, Motorola, Kraft, HP, Goldman Sachs, and Westinghouse, among others. Gary Woodill is Director of Research at Brandon Hall
