MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)

^ Read ! MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) by Mark R. Wilkins, Chris Kazmier ↠ eBook or Kindle ePUB. MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics) Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. A generous collection of code examples and Maya scene files is included on the companion Web site. New chapters on utility nodes and Mayas Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. Now fully rev

MEL Scripting for Maya Animators, Second Edition (The Morgan Kaufmann Series in Computer Graphics)

Author :
Rating : 4.90 (598 Votes)
Asin : 0120887932
Format Type : paperback
Number of Pages : 552 Pages
Publish Date : 2013-10-19
Language : English

DESCRIPTION:

He has contributed to a number of films, including Dinosaur, Mission: Impossible 2, Minority Report, and Madagascar. Wilkins is a technical director at DreamWorks Animation SKG, where he helped develop a production pipeline using Maya for effects and character animation.

The fundamental techniques developed in MEL Scripting for Maya Animators are critical for visual effects artists to learn." Scott Stokdyk, Visual Effects Supervisor, Sony Pictures Imageworks"While the first edition opened the doors to MEL scripting for interested Maya users, this expanded and updated second edition delves deeper into important programming concepts, and new features in Maya released since the original edition. The authors take great pains to explain where pertinent features, graphs, and editors are found, and to paint a picture of the interconnectivity of Maya’s various networked nodes. "Reading and following the lessons of this book provides one of the best ways for a casual Maya user to elevate their skills to a professional level. You’ll want to ink this one up." Game Developer, December 2005 . The book is well written for both technical and non-technical animators. No longer just for the first

Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. A generous collection of code examples and Maya scene files is included on the companion Web site. New chapters on utility nodes and Maya's Web Panel feature provide new ideas on how to use MEL in applications. This new edition has kept the popular style of the first edition that offered very clear explanations of programming concepts to those without programming experience. Now fully revised and updated, the second edition also includes new featur

Jian c Jiang said Five Stars. Must have book for people learning mel scripting. Book I've been waiting for Eric S Keller I've had a string of bad luck with computer books lately so I was hesitant to get this one but I'm glad I did. The title says it all. I would not encourage people who are new to Maya or people who already know MEL to read this book, but for those of us experienced Maya animators who need a place to start with MEL it's perfect. Very well done and clearly written.. "Excellent Tutorial and Reference" according to Michael Goldfarb. This book is a very clear introduction to the mel scripting language. Often a user will need or want to explore mel to get the most out of Maya, to speed up workflow, repeat tasks more quickly, or achieve complex actions difficult to do in the GUI alone. Those users with programming experience will have little difficulty understanding mel fundamentals from the documentation included with Maya, but those with little or no previous programming experience will have a tough time learning from the documentation alone. Now Maya users of all levels of experience can

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